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Games Engineer and Designer

Thomas Ady

I'm a Software Engineer and Game Designer!

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I worked for the game studio Bungie from 2022-2024 on their newest game Marathon as an SDET/Automation Engineer
 

I also graduated from the University of Utah with a Computer Science degree emphasizing in Entertainment Arts and Engineering (Games), Magna Cum Laude

MY MAJOR PROJECTS

01

Marathon (TBA)

Software Development Engineer in Test

I worked on Bungie's Marathon as an SDET / Automation Engineer from 2022-2024. I cannot share any details of the game but I'm excited for the world to play it!

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Boozy Action Adventure

UI AND GAMEPLAY ENGINEER

UI AND ITEM SANDBOX DESIGNER

Tavern Crawl is an alcohol-fueled adventure starring Fish, a young mouse on a quest to save his kingdom’s supply of booze from a gang of thieving rats through combat and crafting cocktails.

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Culinary Escape Platformer

Director, Producer, Engineer, Level Designer

In Escape the Plate, an improvised band of food attempt to escape the restaurant they are held in. Navigate killer kitchens and deadly dining rooms to reach freedom, while avoiding chefs, servers, and bartenders who can put a stop to their escape.

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Diabetic Resource Manager

Solo Project

Hell Hath No Insulin is an alternative indie game about the stresses of living with Type One Diabetes. The game uses a mix of resource management of medications, medical supplies, and money to help emphasize the stresses diabetics must go through financially, and managing blood sugars to simulate the stress of keeping one’s health under control.

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